The problem is we don't have control over a P3D/FSX/MSFS model set. Our loose relationship with FLAi was the closest we have gotten to having some sort of influence over a model set for those platforms, but FLAi ended up going bust.
This is in stark contrast to how we handle X-Plane. Right now, we are fully in control of the X-Plane model set.
If you have any suggestions on how we can get our hands on a model set for P3D/FSX/MSFS, then your wish is my command and we can ensure commonality between the sets.
Until then ?